[ Judge/Experience]

The successful design of real things in the real world will always be based on a combination of art and science.  The process of design includes unquantifiable judgements almost every step of the way.  Experiences are a primary component of judgement, because that is the way to be exposed to mistakes, recognise where innovation can occur, and see the unforeseen.  Experience by its nature requires a person to be immersed, to be in the thing being experienced, and for it to be personal to them.  Judgement can’t be taught directly, since its application requires that that unforeseen be subsequently seen.

(Sept 5, 2019)

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